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 FS2004: FS2004 BAF Retro F-16 AI Package And Scenery

FS2004 AI Aircraft
FS2004 BAF Retro F-16 AI Package And Scenery. This package includes repaints for all the Belgium Air Force F-16 squadrons, scenery for the airbases and weekly flight plans situated in the year 1990. Included are: Florennes AB, Kleine-Brogel AB and Beauvechain AB. The Belgium reserve fields: Jehonville AB, Oostmalle AB, St Hubert AB, Ursel AB, Weelde AB and Zutendaal AB. Also included is Goetsenhoven AB, home of the Elementary Flying School. By Menno van den Boogaard and Chris A Brown.


FS2004 BAF Retro F-16 AI Package And Scenery

 


 

Category:
Flight Simulator FS2004 Aircrafts / FS2004 Downloads Military Aircraft
Version: FS2004
Compatibility: Flight Simulator 2004
Filesize: 32.96 MB
Added on: Apr-23-2010
 

This retro AI package represents the Belgium Air force F-16 Squadrons circa 1990.




This package includes repaints for all the Belgium Air force F-16 Squadrons, scenery for the airbases and weekly flightplans.


Included are:


- Florennes AB 1 Squadron
(EBFS) 2 Squadron

- Kleine-Brogel AB 23 Squadron
(EBBL) 31 Squadron
OCF

- Beauvechain AB 349 Squadron
(EBBE) 350 Squadron
OCS




The Belgium Air force used a few war time reserve fields, they are also included and will be visited by the F-16's in this package.

- Jehonville AB (EBBX)
- Oostmalle AB (EBZR)
- St Hubert AB (EBSU)
- Ursel AB (EBUL)
- Weelde AB (EBWE)
- Zutendaal AB (EBSL)


Also included is Goetsenhoven AB (EBTN), here the Elementary Flying School of the Belgium Air force was stationed.
Only scenery as there is no AI Aermacchi SF.260 available at the moment.







- You will need the F-16 by Henry Tomkiewicz. This model is available on www.AVSIM.com as ai_lockheed_martin_f-16.zip or on www.Flightsim.com as ailmf-16.zip.
This model is also included in different MAIW packages. The model is a F16C/D, that is representing the F16A/B in this package.








Installation:


- Unzip all files from this package to a temporary folder.



- Open the folder F16A.

- copy the texture files from F16A to your HTAI F16C folder.

- copy the text from aircraft.TXT to the aircraft.CFG in your HTAI F16 folder.

- make sure the [fltsim.X] entries are following each other in sequence. If your last entry is [fltsim.10] change the next entry in [fltsim.11].



- Open the folder F16B.

- copy the texture files from F16B to your HTAI F16D folder.

- copy the text from aircraft.TXT to the aircraft.CFG in your HTAI F16 folder.

- make sure the [fltsim.X] entries are following each other in sequence. If your last entry is [fltsim.10] change the next entry in [fltsim.11].




- Open the folder Flightplans.

- copy and paste the file "Traffic BAF F16.BGL" into your FS9 scenery/world/scenery folder.



- Open the folder Scenery.

- copy and paste all the files into your FS9 scenery/Addon scenery/scenery folder.

- Any previously installed Afcads/scenery for the above airfields has to be removed/overwritten.




That's it.






We would like to thank:

- Henry Tomkiewicz for the F-16 model.
- Lee Swordy for TrafficTools.
- The Airport Design Editor team for ADE9X.
- The MAIW team for the use of their scenery objects.


Special thanks to Kevin Read (weescotty) for the use of his modified paintkit.





Some of the scenery objects will only appear if you have the base model installed. Those models are included in different MAIW packages.
If you do not have these packages the place where the object should be, will be left open. This will not effect the behaviour off the AI aircraft.

If you have installed the latest MAIW packages the scenery object are allready installed.

For Florennes AB we have used some more MAIW packages: Luke AFB, McConnel AFB, RAF Coningsby, MCBH Kaneohe Bay ans Seymour Johnson AFB.
They are available at www.militaryaiworks.com



NL2000 scenery users : It is a know problem that the NL2000 scenery can interfere with the scenery of Weelde AB (EBWE), some buildings will not appear.





For questions you can contact us at mvandenboogaard@hotmail.com or brownc936@aol.com



Installation and use of the files is at your own risk but we found no problems using them.


we hope you will enjoy this package.


Chris A Brown, Menno van den Boogaard
chrisb and fokket50 on MAIW forum.




Use of Contents:


THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION.
THESE FLIGHTPLANS, REPAINTS AND SCENERY ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES.
THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE.
THE SCENERY, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE.




 
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Associated Topics

AirlinersFS2004 AI AircraftFS2004 AI Flight PlansFS2004 AircraftFS2004 Scenery

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